• Malerczyk, C., Rendering mit Maya und V-Ray, ISBN 978-3-00-055200-7, Hofheim 2017 (currently out of stock)
  • Gerlach, R., Guckert, M., Malerczyk, C., Arlt, H., Vaupel, S., Taentzer, G., Fatum, M., Modellgetriebene Entwicklung mobiler Anwendungen mit Augmented Reality Funktionalität, In: Mobile Anwendungen in Unternehmen – Konzepte und betriebliche Einsatzszenarien, Editors: Barton, T., Müller, C., Seel, C., Springer Verlag, 2016, ISBN 978-3-658-12009-2
  • Arlt, H. and Malerczyk, C., Transformation based object classification – Ein Verfahren zur automatischen Initialisierung von Augmented Reality-Anwendungen, Friedberger Hochschulschriften, Technische Hochschule Mittelhessen University of Applied Sciences, Band 38, ISSN: 1439-1112, Friedberg 2015. (Informationen und Volltext)
  • Guckert, M. et al., Plattformunabhängige Entwicklung mobiler Anwendungen mit Augmented Reality-Funktionalität, Anwendungen und Konzepte der Wirtschaftsinformatik, Volume 3, ISSN: 2296-4592, 2015. (Informationen und Volltext)
  • Godt, N., Malerczyk, C., Wittwer, F., HDR@360, 1. Auflage, ISBN 978-3-00-044435-7, Friedberg 2013 (currently out of stock)
  • Malerczyk, C. (Hrsg.), Neue Anwendungen der Mensch-Computer-Schnittstelle, Friedberger Hochschulschriften, Technische Hochschule Mittelhessen University of Applied Sciences, Band 34, ISSN: 1439-1112, Friedberg 2013. (Informationen und Volltext)
  • Kahn, S., Malerczyk, C., Graf, H., Bockholt, U., Capturing Motion Skills with Silhouette-Based Numerical Pose Estimation, BIO Web of Conferences, Vol.1, The International Conference SKILLS, Montpellier, France, 2011. (pdf, 460 KB)
  • Arlt, H., Ehrlich, A., Eschler, P., Malerczyk, C., A Multi-Touch Based Edutainment Demonstrator for Children, J. Wiemeyer & S. Goebel (Ed.): Serious Games – Theory, Technology & Practice, pp. 73–79, ISBN 978-3-928876-27-8, IfS/TUD, Darmstadt, 2011. (pdf, 426 KB)
  • Graf, H., Hazke, L., Kahn, S., Malerczyk, C., Accelerated Real-Time Reconstruction of 3D Deformable Objects from Multi-View Video Channels, V.G. Duffy (Ed.): Digital Human Modeling, HCII 2011, LNCS 6777, pp. 282–291. Springer, Heidelberg, 2011
  • Graf, H., Yoon, S. and Malerczyk, C., Real-Time 3D Reconstruction and Pose Estimation For Human Motion Analysis, IEEE International Conference on Image Processing. Proceedings : ICIP 2010. Los Alamitos, Calif.: IEEE Computer Society, 2010, pp. 3981-3984. (pdf, 488 KB)
  • Malerczyk, C., Intuitive Interaktion durch videobasierte Gestenerkennung. Dissertation, Universität Rostock, Fakultät für Informatik und Elektrotechnik, 2010. (Informationen und Volltext)
  • Yoon, S., Malerczyk, C. and Graf, H., Skill Measurement Through Real-Time 3D Reconstruction and 3D Pose Estimation. In: Gutiérrez, Teresa (Ed.); Sánchez, Emilio José (Ed.); LABEIN Tecnalia: SKILLS 09 : Enaction on SKILLS; Donostia – San Sebastián : SKILLS Consortium, 2009, pp. 59-65.
  • Yoon, S., Malerczyk, C. and Graf, H., 3d skeleton extraction from volume data. In WSCG 2009, Plzen, Czech Republic, 2009. University of West Bohemia,European Association for Computer Graphics (Eurographics). ISSN 1213-6964.  (pdf, 169 KB)
  • Malerczyk, C. and Engelke, T., Intuitive Interaction With VR Applications Using Video-based Gesture Recognition, In Proceedings of 2nd SEARIS Workshop at IEEE VR 2009, Lafayette, Louisiana, USA, 2009. (pdf, 233 KB)
  • Černeková, Z., Malerczyk, C., Nikolaidis, N., Pitas, I.,Interaction in Edutainment Applications Using Monocular Posture Tracking, Computer Graphics & Geometry, vol, 10, No. 2, Moscow Engineering Physics Institute (MEPhI), Russia, 2008, pp. 25-33, http://www.cgg-journal.com.
  • Malerczyk, C., Gestural Interaction Using Feature Classification, In: Perales, F. (Ed.) and Fisher, R. (Ed.), Lecture Notes in Computer Science, Articulated Motion and Deformable Objects, Volume 5098/2008, pp 228-237, ISBN 978-3-540-70516-1, Springer Verlag Berlin / Heidelberg, 2008. (pdf, 284 KB)
  • Černeková, Z., Malerczyk, C., Nikolaidis, N., Pitas, I., Single Camera Pointing Gesture Recognition for Interaction in Edutainment Applications, In: Myszkowski, Karol (Ed.); ACM SIGGRAPH u.a.: Spring Conference on Computer Graphics SCCG 2008. Conference Proceedings, Bratislava: Comenius Univ, 2008. (pdf, 425 KB)
  • Malerczyk, C., Dynamic Gestural Interaction with Immersive Environments, In: Cunningham, Steve (Ed.) u.a.; European Association for Computer Graphics (Eurographics): WSCG 2008. Communications Papers. Plzen: University of West Bohemia, 2008, pp. 161-166.
  • Malerczyk, C., Seibert, H., 3D-Reconstruction of Soccer Scenes, In: Arabnia, Hamid R. (Ed.): Proceedings of the 2007 International Conference on Computer Graphics & Virtual Reality : CGVR 2007. Las Vegas : CSREA Press, 2007, pp. 46-52 (pdf, 1814 KB)
  • Malerczyk, C., 3D-Reconstruction of Soccer Scenes, In: Institute of Electrical and Electronics Engineers (IEEE) u.a.: Proceedings of 3DTV-CON 2007 [CD-ROM] : Capture, Transmission and Display of 3D Video, 2007.
  • Malerczyk, C., Daehne, P., Schnaider, M., Exploring Digitized Artworks by Pointing Posture Recognition, 6th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST, Pisa, Italy, 8-11th November 2005.
  • Malerczyk, C., Daehne, P., Schnaider, M., Pointing Gesture-Based Interaction for Museum Exhibits, 11th International Conference on Human – Computer Interaction, Las Vegas, Nevada USA, 22-27th July 2005.
  • Malerczyk, C., Schnaider, M., A Mixed Reality-Supported Interactive Museum Exhibit, EVA 2004 International Conference on Electronic Imaging & the Visual Arts, London, UK, 26th – 31st July 2004.
  • Schnaider, M., Malerczyk, C., The Augmented Reality Gallery Application, Archaeology, Architecture & History ARCH – IT Symposium, London, UK, 28th July 2004.
  • Calonego Junior, N., Kirner, C., Kirner, T., Malerczyk, C., Interação com Máquinas Virtuais Usando Avalon. In: VI Symposium on Virtual Reality – SVR 2003, 2003, Ribeirão Preto. Proceedings of the VI Symposium on Virtual Reality – SVR 2003. Ribeirão Preto : UNICOC, 2003. v. 1. p. 199-209.
  • Malerczyk, C., Interactive Museum Exhibit Using Pointing Gesture Recognition, 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, WSCG, Plzen, Czech Republic.
  • Schnaider, M., Malerczyk, C., Applying Mixed Reality Technology to Cultural Applications, 2nd International Workshop on Information and Communication Technologies (ICTs), Arts and Cultural Heritage, Athens, Greece, October 2003
  • Malerczyk,C., Schnaider, M., Gleue, T., Video Based Interaction for a Mixed Reality Kiosk System, 10th International Conference on Human – Computer Interaction, Crete, Greece, June 2003
  • Malerczyk,C., Schnaider, M., Video Based Interaction for Arts and Cultural Heritage Applications, 1st International Workshop on Information and Communication Technologies (ICTs), Arts and Cultural Heritage, Donostia-San Sebastian, Spain, May 5th, 2003
  • Malerczyk,C., Klein,K., Wiebesiek,T. 3D Reconstruction of Sports Events for Digital TV, 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, WSCG, Plzen, Czech Republic  (pdf, 269 KB)
    Best Paper Award of the INI-GraphicsNet 2004 Nominee
  • Bernd Schwald, Cornelius Malerczyk, Controlling Virtual Worlds Using Interaction Spheres, Imigra 2002, 5th Symposium on Virtual Reality, Fortaleza, Brazil. (pdf, 198 KB)
  • Konrad Klein, Cornelius Malerczyk, Torsten Wiebesiek, Jochen Wingbermühle, “Creating a Personalised, Immersive Sports TV Experience” via 3d Reconstruction of Moving Athletes, In W. Abramowicz (ed.), Business Information Systems, Proceedings of BIS 2002, Poznan, Poland.
    Best Paper Award of the INI-GraphicsNet 2003 Nominee
  • A. M. Demiris, C. Garcia, C. Malerczyk, K. Klein, K. Walczak, P. Kerbiriou, C. Bouville, M. Traka, E. Reusens, E. Boyle, J. Wingbermühle, N. Ioannidis Sprinting Along with the Olympic Champions: Personalized, Interactive Broadcasting using Mixed Reality Techniques and MPEG-4,In: W. Abramowicz (ed.), Business Information Systems, Proceedings of BIS 2002, Poznan, Poland.
  • Konrad Klein, Cornelius Malerczyk, Creating a “Personalised, Immersive Sports TV Experience” via 3d Reconstruction of Moving Athletes, Computer Graphics topics 6/2001 Vol. 13, ISSN 0936-2770, Darmstadt 2001
  • Eamonn Boyle, Thomas Curran, Athanasois Demiris, Konrad Klein, Christophe Garcia, Cornelius Malerczyk, Christian Bouville, The creation of MPEG-4 content and its delivery over DVB Infrastructure, 27th November 2001 first symposium of the IEI/IEE, Dublin
  • Sá, V.; Malerczyk, C.; Schnaider, M.: Vision Based Interaction within a Multimodal Framework, 10th Portuguese Computer Graphics Meeting, ISCTE, Lisbon, 2001
  • Demiris, A.; Traka, M.; Reusens, E.; Walczak, K.; Garcia, C.; Klein, K.; Malerczyk, C.; Kerbiriou, P.; Bouville, C.; Boyle, E.; Ioannidis, N.:Enhanced Sports Broadcasting by Means of Augmented Reality in MPEG-4, International Conference on Augmented, Virtual Environments and Three-Dimensional Imaging, Mykonos, Greece, May 30 – June 01, 2001.
  • Malerczyk, C.: Visualisierungstechniken für den Sintflutalgorithmus, Friedberger Hochschulschriften, 2000ISSN 1439-1112, (Information und Volltext)
  • Lutz, M.; Börgens, M.; Malerczyk, C.; Emmel, S.: Interaktive Mathematik – Beitrag zum World Mathematical Year 2000, website (offline)